I have included a second esp file in the mod that increases damage of some of the receivers, if you want the increased damage simply activate the second esp, loading it after the M4A1.esp. The weapon is craftable at the chemistry stations and mods at the weapon station. alternatively if you think a different existing animation would fit better, let me know. I may create new ones to fit after the creation kit is out (assuming its possible). The weapon uses submachine gun animations, so they dont line up 100%. ![]() If this interests you I invite you to track the mod. ![]() ![]() This mod though usable is not complete, upon release of the fallout 4 creation kit I intend to add functionality to the grenade launcher and the upcoming shotgun under barrel attachments.
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